General Information. This page will guide you through the process of understanding what the best Azerite traits and items are for your Beast Mastery Hunter in the current (8.3) patch of the Battle for Azeroth World of Warcraft expansion. While you have the Feeding Frenzy buff, the supported minions deal even more damage. Meat Shield Support The Meat Shield support gem makes supported minions defensive, causing them to only attack enemies that get very close to you. It also gives the minions a chance to taunt on hit, reduces the damage they take, and causes them to deal more. May 16, 2015 Shield = Directions: Dose 1 spoon / 200Liters or ΒΌ smidgen spoon for 5g Smidgen 1/32 tsp. Of water after weekly change to maintain quality. Use twice / weekly when you have poor water quality, high bio-load or unknown death of shrimps. Shrimps will appear in a slight feeding frenzy digging around for the undissolved particles of Shield.
If you socket both on one minion type, are your minions aggressive, defensive, or just confused? I'm asking because I've done it and they don't seem to be able to settle on one type of behavior. Highest Character: Level 92 86% Block/Static Strike Champion - Abyss League I get bored of the grind around 90, probably won't ever get a higher character. | Posted by ExcretusMaximus on Feb 8, 2020, 12:37:56 AM |
' via https://www.pathofexile.com/forum/view-thread/2623295 - here's my sig | Posted by AcrylicHercules on Feb 8, 2020, 1:02:44 AM |
Highest Character: Level 92 86% Block/Static Strike Champion - Abyss League I get bored of the grind around 90, probably won't ever get a higher character. | Posted by ExcretusMaximus on Feb 8, 2020, 1:50:27 AM |
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Feeding Frenzy Vs Meat Shields
' Why this would work, people would complain that use minions defensive. Because those would then be on the other end of the scale. ' Well we already have Blood and Sand Stances, they could simply also affect minions. And I agree that if you do something (it would still be a socket) minions could also gain some benefits. Zombies could get a Leap in Agressive Mode and a Boneshield in Defensive as one example. However the current Feeding Frenzy is way too aggressive to be the standard. My Minions mostly run offscreen and its most notably with Kitava Heralds, that just fire a few screens away and are also able to leapslam for considerable distances. It isn't too unusual that my Carrion Golem is the only one on the screen because all other minions have feeding frenzy, which is nice for blights because I just stay at the pump and the minions run out in all directions to kill the approaching enemies. | Posted by Emphasy on Sep 13, 2019, 12:12:42 AM |
' +100 Inb4 someone crying that you are the 1% nobody should care about or some shit like that. What was your favorite subject? 'P.E, I liked going to my limits' 'Music, it touches my soul' 'Biology, cause animals' 'Maths' 'So you wanted to be a scientist?' 'No, I want to calculate DPS in a doubledip setup with various uniques changing game mechanics and survivability in a 8 mod map.' | Posted by SuperMotte on Sep 13, 2019, 7:59:18 AM |
' I get what you're saying, but isn't that kind of like asking for Melee Physical Damage Support to always be part of all melee skills? Some supports are just so insanely good that they become mandatory, but making them free circumvents the opportunity cost that is the entire concept behind support gems in the first place. | Posted by ARealLifeCaribbeanPirate on Sep 13, 2019, 8:43:07 AM |
The main point is that default AI is looked down upon as worthless. Simply rework it so it gains some benefit unavailable to other stances. Have minions aggro on enemies you attack or curse only in default stance, throw in some damage modifier on top and force other stances to use death mark if more dynamic control over targeting is desired. Maybe some extra effect with convocation could be added to only affect default AI. Default - dynamic, easy to control Feeding frenzy - very aggro but hard to control Meat shield - defensive and tough Last edited by respon on Sep 13, 2019, 9:05:55 AM | Posted by respon on Sep 13, 2019, 9:05:25 AM |
' Adding the damage/speed bonuses from the gem? no! Adding the aggressive bit as a aggressive/defensive stance (like blood and sand) to the summon gems? yes please | Posted by Dharall on Sep 13, 2019, 9:26:28 AM |
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