Eat without getting eaten in this Arcade Style game
Feeding Frenzy 2: Shipwreck Showdown is an arcade-style video game by American developer Sprout Games involving the marine food chain. It is the sequel to the 2004 game, Feeding Frenzy. The game was developed and published by PopCap Games on February 6, 2006. Feeding frenzy is a 2D style arcade game that pays homage to the simple to play, but hard to master kinds of games that reward quick reflexes. The game is available online through famous web game publisher PopCap Games and was designed by Sprout game.
Feeding frenzy is a 2D style arcade game that pays homage to the simple to play, but hard to master kinds of games that reward quick reflexes. The game is available online through famous web game publisher PopCap Games and was designed by Sprout game. Featuring 40 levels with various escalating hazards while playing and increasing difficulty, Feeding Frenzy has a ton of content and will keep players coming back to try and beat new levels and gain high scores. The game is a great entry in the casual game genre.
Game Play
Feeding Frenzy isn't a complex game. The player controls various fish through 40 levels of play, able to control up, down and side to side. As they swim through the level, various other fish appear. Smaller fish can be eaten, larger fish will eat you and as you gulp down as many smaller fish as you can, the player's fish will grow in size as well, allowing them to eat larger fish. Through the course of the level, certain hazards present themselves that aren't fish. Things like mines, jelly fish and radiated fish should be avoided. Skill in collecting small fish in a short period of time is rewarded with points and a feeding frenzy, where numerous small fish are introduced to eat. Each fish consumed will add to the player's score as well as to their size. Available is a normal mode and a time attack mode.
Presentation
Feeding Frenzy has a simple aesthetic, cartoon-y graphics that serve the game well. The soundtrack and effects as well are nothing to write home about, but for a free java based web game, people shouldn't expect too much. There are five different fish that a player can play, but they're tied to specific levels. Players will gradually get to play as each different fish as they progress through the game. each game has a unique ability which addds a little to the game. Andy the angelfish can put on a burst of speed, Leon the lion fish can use an ability called suck, Eddie is an angler fish, J.D. is a john dory fish and the last playable fish is Orville the Orca. Each fish does look and play differently for a little variety and the game introduces new hazards and other game assets at fairly regular intervals, keeping things fresh.
Pros
- Fun time waster with simple mechanics allows anyone to pick up and play without
- Free!
Cons
- Casual game without any real depth, story or options
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